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You can also check on Nexus and get the mod id and at the time of install update the details. Normally I have found that one option is a single id number like number one and the wright one is a several digit id. Just reinstalling the mod does not work as mod organizer reads the meta data file regardless which id option you choose. Just wipe your hard drive and start again (OK maybe not ) Actually you just have to delete the meta data in the Mods install folder and reinstall the mod choosing the other option. Not a big problem if you pick the wrong one. If you pick the wright one it checks with Nexus and updates the mod details. Unfortunately mod organizer takes a guess at the mod id.
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Then when you go to install the mod you get the option to query the mod details. Copy all extracted files to your Skyrim’s root folder. If you’re playing on LE then get the first one.
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Download and extract anywhere on your machine. Extract the files so that the files (esp, bsa, etc.) and the folders (meshes, textures, sounds, etc.) are in the Oblivion data folder (Games. Download the appropriate 7z archive for your version of Skyrim. Once you have downloaded the mod, open the archive (.7z. Manual Installation: Download and install 7zip. If you have placed your mod archive in the mod organizer down load folder. Tick the checkbox next to the mod in the left list. If your mods are from Nexus SE you could possibly get some info when you install.
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